WIP
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@@ -1,4 +1,34 @@
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/*
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This file is imported by index.html, you can put any code you want to run afer
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page load, here.
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*/
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const {FRAME_RATE} = require('./dist/constants.js');
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const {UnitController} = require('./dist/unit-controller.js');
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const {StaticSprite} = require('./dist/sprites.js');
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const {sleep} = require('./dist/utils.js');
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const canvas = <HTMLCanvasElement>document.getElementById('canvas');
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const ctx = canvas.getContext('2d');
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const screenHeight = window.innerHeight;
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const screenWidth = window.innerWidth;
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canvas.width = screenWidth;
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canvas.height = screenHeight;
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function clearScreen() { ctx.clearRect(0, 0, screenWidth, screenHeight); }
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const file = new StaticSprite(ctx, './assets/files.png', [1, 0], 0.5);
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const sprite = new UnitController(ctx, {
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spritesheetSrc: './assets/shadow_dog.png',
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spriteAnimations: ['idle'],
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spriteScale: 0.5,
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spriteWidth: 575,
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spriteHeight: 523,
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spriteFrames: 7,
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});
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(async () => {
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sprite.vel = [20, 0];
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while(true) {
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clearScreen();
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file.render(25, 25);
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sprite.tick();
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await sleep(1000 / FRAME_RATE);
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}
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})();
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