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README.md
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README.md
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# BitBurner - Scripts
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These scripts are for playing the [open source](https://github.com/danielyxie/bitburner) game [BitBurner](https://danielyxie.github.io/bitburner/)
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A collection of scripts & information pertaining to the [open source](https://github.com/danielyxie/bitburner) game
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[BitBurner](https://danielyxie.github.io/bitburner/).
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## Table of Contents
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- [BitBurner - Scripts](#bitburner-scripts)
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- [Table of Contents](#table-of-contents)
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- [Quick Start](#quick-start)
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- [Guide](#guide)
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- [BitNode 1](#bitnode-1)
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- [Scripts](#scripts)
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- [botnet-manager.js (WIP)](#botnet-managerjs-wip)
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- [connect.js](#connectjs)
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@ -15,7 +18,7 @@ These scripts are for playing the [open source](https://github.com/danielyxie/bi
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- [miner.js](#minerjs)
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- [network-graph.js](#network-graphjs)
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- [rootkit.js](#rootkitjs)
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- [server-manager.js](#server-managerjs)
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- [server-manager.js (WIP)](#server-managerjs-wip)
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- [update.js](#updatejs)
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## Quick Start
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@ -29,8 +32,8 @@ run scripts/update.js # Repeat to pull the latest
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run scripts/network-graph.js --verbose
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run scripts/netowkr-graph.js -v --filter CSEC # Find path to a specific device
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# Start the node manager & cap it at 8 nodes
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run scripts/node-manager.js 8
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# Start the node manager in auto-mode
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run scripts/node-manager.js -a
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# Chain the crawler & rootkit to root all devices on the network
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run scripts/crawler.js --not-rooted /scripts/rootkit.js {{TARGET}}
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@ -45,14 +48,35 @@ run scripts/connect.js CSEC
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backdoor
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```
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Learn more about the [availible scripts](#scripts) bellow or pass the `--help` flag to any of the included scripts in-game.
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Learn more about the [available scripts](#scripts) bellow or pass the `--help` flag to any of the included scripts in-game.
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## Guide
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This guide documents how you can use this repository to progress through the game. You should complete the tutorial
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first if you haven't already.
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### BitNode 1
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1. First you need to download this repo into the game. Manually download `update.js` & run it:
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`wget https://gitlab.zakscode.com/ztimson/BitBurner/-/raw/develop/scripts/update.js scripts/update.js; run scripts/update.js`
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2. Scan the network to figure out your bearings, take note of discovered server's required hack level:
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`run scripts/network-graph.js -vd 3`
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3. Root the lowest level server (probably n00dles) & make it hack itself for money. You should repeat this step when
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ever your hack level is high enough to hack another a new server. `run scripts/rootkit.js n00dles /scripts/miner.js`
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4. Start `hacknet-manger.js`. You won't have enough *RAM* in the beginning to run the manager & hack servers. It's
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recommended you `tail` the manager, so you can easily start/stop it as needed. `run script/hacknet-manager.js -a`
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5. Once you have enough money ($??,???.??), upgrade your home severs *RAM*:
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`City > alpha ent. > Upgrade 'home' RAM (8.00GB -> 16.00GB)`
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6. At this point you have enough *RAM* to use `crawler.js` to automatically discover servers & hack them. Continue to
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run this periodically as your hack level increases & you unlock more exploits:
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`run scripts/crawler.js -n /scripts/rootkit.js {{TARGET}} /scripts/miner.js`
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## Scripts
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### [botnet-manager.js (WIP)](./scripts/botnet-manager.js)
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**RAM:** 7.15 GB
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Connect & manage a network of devices to launch distributed attacks.
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Late-game solution to hack servers. It orchestrates an unlimited number of servers to carry out distributed batched
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attacks against targets. It includes a bunch of utilities to quickly dispatch single commands to all workers. Manger
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can be tailed for live updates.
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```
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[home ~/]> run /scripts/botnet-manager.js --help
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Running script with 1 thread(s), pid 1 and args: ["--help"].
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@ -77,10 +101,24 @@ Commands:
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start Start this device as the swarm manager
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```
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#### Examples
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```bash
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# Start the manager
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run scripts/botnet-manager.js start
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# Add a single server to the botnet
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run scripts/botnet-manager.js join --device n00dles
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# Add all rooted servers to the botnet
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run scripts/crawler.js -r /scripts/botnet-manager.js join --device {{TARGET}}
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# Distribute & run a script on the entire botnet network
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run scripts/botnet-manager.js run /scripts/miner.js n00dles
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```
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### [connect.js](./scripts/connect.js)
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**RAM:** 1.85 GB
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Search the network for a device and connect to it.
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The built in `connect` command only allows you to connect to devices in the immediate vicinity or servers that have
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backdoors installed requiring you to make several jumps. This script will automatically find a path & connect you saving
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you some time.
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```
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[home ~/]> run /scripts/connect.js --help
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Running script with 1 thread(s), pid 1 and args: ["--help"].
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@ -97,10 +135,19 @@ Options:
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-h --help Display this help message
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```
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#### Examples
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```bash
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# Connect to a server without knowing where it is
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run scripts/connect.js CSEC
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run scripts/connect.js I.I.I.I
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```
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### [copy.js](./scripts/copy.js)
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**RAM:** 3.50 GB
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Copy a file/script to a device along with any dependencies.
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Scripts often import other scripts requiring multiple `scp` calls before it can be run on a remote machine. This script
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will automatically scan the file being copied for imports & recursively scan & copy the dependencies. Plus it has a
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fancy animated loading bar.
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```
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[home ~/]> run scripts/copy.js --help
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Running script with 1 thread(s), pid 1 and args: ["--help"].
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@ -115,15 +162,23 @@ Usage: run copy.js [OPTIONS] FILE DEVICE
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DEVICE Device to copy file(s) to
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Options:
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-d --no-deps Skip copying dependencies
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-n --no-deps Skip copying dependencies
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-s --silent Surpress program output
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-h --help Display this help message
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```
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#### Examples
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```bash
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# Copy the miner script with it's dependencies
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run scripts/copy.js /scripts/miner.js n00dles
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# Copy without the animated bar & dependencies
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run scripts/copy.js -sn /scripts/miner.js n00dles
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```
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### [crawler.js](./scripts/crawler.js)
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**RAM:** 4.15 GB
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Search the network for devices to execute a script against.
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Mid-game solution to distribute & run scripts across the network.
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```
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[home ~/]> run scripts/crawler.js --help
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Running script with 1 thread(s), pid 1 and args: ["--help"].
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@ -151,10 +206,21 @@ Options:
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-h --help Display this help message
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```
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#### Examples
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```bash
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# Run a command on the local machine targeting discovered devices
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run scripts/crawler.js -n /scripts/rootkit.js {{TARGET}}
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# Chain the miner to the rootkit to automatically deploy it
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run scripts/crawler.js -n /scripts/rootkit.js {{TARGET}} /scripts/miner.js
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# Deploy a script on rooted devices
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run scripts/crawler.js -re /scripts/miner.js n00dles
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```
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### [find-target.js](./scripts/find-target.js)
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**RAM:** 6.00 GB
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Scan the network for the best device(s) to mine.
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A utility to help figure out which server is worth hacking the most. It does this by estimating the financial yield per
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minute for each server & returns the servers in a sorted list.
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```
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[home ~/]> run scripts/find-target.js --help
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Running script with 1 thread(s), pid 1 and args: ["--help"].
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@ -173,10 +239,18 @@ Options:
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-h --help Display this help message
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```
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#### Examples
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```bash
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# Rank all the servers on the network
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run scripts/find-target.js -v
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# Best server currently rooted
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run scripts/find-target.js -rc 1
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```
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### [hacknet-manager.js](./scripts/hacknet-manager.js)
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**RAM:** 5.70 GB
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Buy, upgrade & manage Hacknet nodes automatically. Tail for live updates.
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An early game solution to automate the hacknet & get easy money.
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```
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[home ~/]> run scripts/hacknet-manager.js --help
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Running script with 1 thread(s), pid 1 and args: ["--help"].
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@ -196,10 +270,19 @@ Options:
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-h --help Display this help message
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```
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#### Examples
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```bash
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# Start the manager to 8 nodes & prevent spending while we have less than $1 million
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run scripts/hacknet-manager.js -b 1E6 8
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# Let the hacknet manage & grow itself
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run scripts/hacknet-manager.js -a
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```
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### [miner.js](./scripts/miner.js)
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**RAM:** 2.45 GB
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Weaken, Grow, Hack loop to "mine" device for money. Tail for live updates.
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An early-game HGW script to steal money from servers. You can deploy this on each server and have them hack themselves,
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or they can all target the server with the most money which is more efficient (see [find-target.js](#find-targetjs)).
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```
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[home ~/]> run scripts/miner.js --help
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Running script with 1 thread(s), pid 1 and args: ["--help"].
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@ -216,10 +299,23 @@ Options:
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-h --help Display this help message
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```
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#### Examples
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```bash
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# Use home to hack another server
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run scripts/miner.js n00dles
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# Make remote server hack itself
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run scripts/rootkit.js noodles /scripts/miner.js
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# Make remote server hack another remote server
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run scripts/rootkit.js noodles /scripts/miner.js foodnstuff
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# Distribute the miner on entire network to hack a single server
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run scripts/crawler.js /scripts/rootkit.js {{TARGET}} /scripts/miner.js foodnstuff
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```
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### [network-graph.js](./scripts/network-graph.js)
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**RAM:** 3.85 GB
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Scan the network for devices and display as an ASCII tree.
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A utility to scan the network & build a visual tree of all the devices. It comes with lots of flags to narrow down the
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results. It's useful for figuring out where you are, manually finding targets & discovering the path to a server.
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```
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[home ~/]> run /scripts/network-graph.js --help
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Running script with 1 thread(s), pid 1 and args: ["--help"].
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@ -248,12 +344,25 @@ Options:
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-h --help Display this help message
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```
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#### Example
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```bash
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# Show the entire network
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run scripts/network-graph.js -v
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# Show servers within 3 hops that still need to be rooted
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run scripts/network-graph.js -nvd 3
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# Show servers you have rooted
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run scripts/network-graph.js -r
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# Find a specific server
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run scripts/network-graph.js -f CSEC
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```
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### [rootkit.js](./scripts/rootkit.js)
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**RAM:** 5.05 GB <small>(Can be reduced to 4.80 GB)</small>
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Programs can be commented out to lower the cost of running.
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Automatically gain root on a target machine. A file can also be uploaded & executed.
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Automatically gains root on the local or remote server. A script can be passed as an additional argument; it will be
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copied and automatically executed with the maximum number of threads after being rooted.
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```
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[home ~/]> run scripts/rootkit.js --help
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Running script with 1 thread(s), pid 1 and args: ["--help"].
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-h --help Display this help message
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```
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### [server-manager.js](./scripts/server-manager.js)
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#### Examples
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```bash
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# Hack a remote server
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run scripts/rootkit.js n00dles
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# Start the miner after hacking
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run scripts/rootkit.js n00dles /scripts/miner.js foodnstuff
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```
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### [server-manager.js (WIP)](./scripts/server-manager.js)
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**RAM:** 9.35 GB
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Automate the buying & upgrading of servers.
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Early game script to handle purchasing and upgrading servers for more computer power.
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```
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[home ~/]> run /scripts/server-manager.js --help
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Running script with 1 thread(s), pid 1 and args: ["--help"].
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-h, --help Display this help message
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```
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#### Examples
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```bash
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# Start automatically purchasing & upgrading servers
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run scripts/server-manager.js --ram 16
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```
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### [update.js](./scripts/update.js)
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**RAM:** 2.65 GB
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Download the latest script updates from the repository using wget.
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Uses the in-game `wget` to download all the scripts in this repository. Can target remote servers to quickly copy the
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entire toolkit to the target.
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```
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[home ~/]> run scripts/update.js --help
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Running script with 1 thread(s), pid 1 and args: ["--help"].
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@ -317,3 +441,11 @@ Options:
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--no-banner Hide the banner (Used internally)
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-h --help Display this help message
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```
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#### Examples
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```bash
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# Download the scripts to local computer
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run scripts/update.js
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# Download scripts to a remote computer
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run scripts/update.js n00dles
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```
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