// Class public class Tint { // Fields double x1, x2, y1, y2; int tint; // Constructor public Tint(int x1, int y1, int x2, int y2, int tint) { this.x1 = x1; this.x2 = x2; this.y1 = y1; this.y2 = y2; this.tint = tint; } // helper to see if coordinate is within bounds of object public boolean within(double x, double y) { boolean flag = false; if (x > this.x1 && x < this.x2 && y > this.y1 && y < this.y2) flag = true; return flag; } // Accessor public int getTint() { return this.tint; } }