Fixed minor prod issues
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This commit is contained in:
2026-03-01 00:03:45 -05:00
parent 4735968612
commit aa79b21a5f
5 changed files with 134 additions and 146 deletions

View File

@@ -12,7 +12,7 @@
margin: 0;
padding: 0;
box-sizing: border-box;
cursor: url('/cursor.png'), auto !important;
cursor: url('/assets/cursor.png'), auto !important;
}
html, body {
@@ -42,6 +42,7 @@
</style>
</head>
<body>
<div id="game"></div>
<jukebox-component id="jukebox"></jukebox-component>
<llm-component id="llm"></llm-component>

View File

@@ -21,17 +21,12 @@ class JukeboxComponent extends HTMLElement {
}
disconnectedCallback() {
// Cleanup listeners when component is removed
if (this.unsubscribeWorld) this.unsubscribeWorld();
if(this.unsubscribeWorld) this.unsubscribeWorld();
}
setupAPIListeners() {
// Listen for world loaded events to auto-load music 🎧
this.unsubscribeWorld = this.api.on('world:loaded', (data) => {
console.log('🎵 Jukebox detected world loaded:', data.theme.name);
if (data.theme?.music) {
this.loadMusic(data.theme.music, data.theme);
}
if(data.theme?.music) this.loadMusic(data.theme.music, data.theme);
});
}
@@ -39,6 +34,11 @@ class JukeboxComponent extends HTMLElement {
this.shadowRoot.innerHTML = `
<style>
:host { display: block; }
#simple-mute-btn {
position: fixed;
top: 20px;
right: 20px;
}
.audio-controls {
position: fixed;
display: flex;
@@ -89,7 +89,6 @@ class JukeboxComponent extends HTMLElement {
background: var(--button-bg, #6366f1);
border: 2px solid var(--dialogue-border, #000);
border-radius: 6px;
cursor: pointer;
font-size: 20px;
box-shadow: 0 3px 0 var(--button-shadow, #4338ca);
transition: transform 0.1s;
@@ -144,7 +143,6 @@ class JukeboxComponent extends HTMLElement {
</div>
</div>
`;
this.shadowRoot.getElementById('simple-mute-btn').addEventListener('click', () => this.toggleMute());
this.shadowRoot.getElementById('mute-btn').addEventListener('click', () => this.toggleMute());
this.shadowRoot.getElementById('prev-btn').addEventListener('click', () => this.previousTrack());
@@ -155,7 +153,7 @@ class JukeboxComponent extends HTMLElement {
if (!musicConfig) return;
this.theme = theme;
this.isPlaylistMode = Array.isArray(musicConfig) && musicConfig.length > 1;
this.isPlaylistMode = Array.isArray(musicConfig);
this.playlist = Array.isArray(musicConfig) ? musicConfig : [musicConfig];
this.currentTrackIndex = 0;

View File

@@ -94,7 +94,6 @@ class LlmComponent extends HTMLElement {
}
.dialogue-header {
cursor: pointer;
user-select: none;
padding: 12px 20px;
background: var(--dialogue-header-bg, #fff);
@@ -126,7 +125,6 @@ class LlmComponent extends HTMLElement {
font-family: 'Courier New', monospace;
font-weight: bold;
font-size: 14px;
cursor: pointer;
border-radius: 4px;
box-shadow: 0 3px 0 var(--button-shadow, #2a5a9a);
display: flex;
@@ -347,7 +345,6 @@ class LlmComponent extends HTMLElement {
background: #e74c3c;
border: none;
color: #fff;
cursor: pointer;
padding: 2px 6px;
border-radius: 3px;
font-size: 12px;
@@ -408,7 +405,6 @@ class LlmComponent extends HTMLElement {
font-family: 'Courier New', monospace;
font-weight: bold;
font-size: 14px;
cursor: pointer;
border-radius: 4px;
box-shadow: 0 3px 0 var(--button-shadow, #2a5a9a);
transition: background 0.2s;

View File

@@ -190,7 +190,6 @@ class Game {
this.otherPlayers = new Map();
this.isMoving = false;
this.dialogue = null;
this.audioManager = null;
this.keys = {};
// Use global singleton 🌍
@@ -215,7 +214,6 @@ class Game {
},
onCurrentPlayers: (players) => {
console.log('👥 Current players:', players);
players.forEach(player => {
if (player.socketId !== this.api.worldSocket.id) {
this.addOtherPlayer(player);
@@ -224,7 +222,6 @@ class Game {
},
onPlayerJoined: (player) => {
console.log('👋 Player joined:', player.name);
this.addOtherPlayer(player);
},
@@ -236,7 +233,6 @@ class Game {
},
onPlayerLeft: (data) => {
console.log('👋 Player left:', data.socketId);
const sprite = this.otherPlayers.get(data.socketId);
if (sprite) {
this.app.stage.removeChild(sprite);
@@ -297,7 +293,7 @@ class Game {
resolution: window.devicePixelRatio || 1,
autoDensity: true
});
document.body.appendChild(this.app.view);
document.getElementById('game').appendChild(this.app.view);
const tiles = new PIXI.Container();
this.app.stage.addChild(tiles);

View File

@@ -6,10 +6,7 @@
"image": "/assets/background.jpg",
"style": "cover"
},
"music": [
"/assets/mystery_acorns.mp3",
"/assets/crunchy_leaves.mp3"
],
"music": "/assets/music.mp3",
"colors": {
"tileTop": "#7a5a8c",
"tileSide": "#4a2d5a",