generated from ztimson/template
Fixed minor prod issues
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Build and publish / Build Container (push) Successful in 1m27s
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@@ -190,7 +190,6 @@ class Game {
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this.otherPlayers = new Map();
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this.isMoving = false;
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this.dialogue = null;
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this.audioManager = null;
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this.keys = {};
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// Use global singleton 🌍
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@@ -215,7 +214,6 @@ class Game {
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},
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onCurrentPlayers: (players) => {
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console.log('👥 Current players:', players);
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players.forEach(player => {
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if (player.socketId !== this.api.worldSocket.id) {
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this.addOtherPlayer(player);
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@@ -224,7 +222,6 @@ class Game {
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},
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onPlayerJoined: (player) => {
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console.log('👋 Player joined:', player.name);
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this.addOtherPlayer(player);
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},
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@@ -236,7 +233,6 @@ class Game {
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},
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onPlayerLeft: (data) => {
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console.log('👋 Player left:', data.socketId);
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const sprite = this.otherPlayers.get(data.socketId);
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if (sprite) {
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this.app.stage.removeChild(sprite);
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@@ -297,7 +293,7 @@ class Game {
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resolution: window.devicePixelRatio || 1,
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autoDensity: true
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});
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document.body.appendChild(this.app.view);
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document.getElementById('game').appendChild(this.app.view);
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const tiles = new PIXI.Container();
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this.app.stage.addChild(tiles);
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