Refactored code formatting to use consistent indentation and object destructuring across client and server files.
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2026-03-02 12:28:18 -05:00
parent 09a59f170c
commit 7b2621c264
5 changed files with 627 additions and 519 deletions

View File

@@ -13,7 +13,9 @@ function shadeColor(hex, amount) {
} }
function hex2Int(hex) { function hex2Int(hex) {
let r = 0, g = 0, b = 0; let r = 0,
g = 0,
b = 0;
if(hex.length === 4) { if(hex.length === 4) {
r = parseInt(hex[1] + hex[1], 16); r = parseInt(hex[1] + hex[1], 16);
g = parseInt(hex[2] + hex[2], 16); g = parseInt(hex[2] + hex[2], 16);
@@ -23,7 +25,11 @@ function shadeColor(hex, amount) {
g = parseInt(hex.slice(3, 5), 16); g = parseInt(hex.slice(3, 5), 16);
b = parseInt(hex.slice(5, 7), 16); b = parseInt(hex.slice(5, 7), 16);
} }
return { r, g, b }; return {
r,
g,
b
};
} }
function hue2rgb(p, q, t) { function hue2rgb(p, q, t) {
@@ -39,10 +45,19 @@ function shadeColor(hex, amount) {
return '#' + dec2Hex(r) + dec2Hex(g) + dec2Hex(b); return '#' + dec2Hex(r) + dec2Hex(g) + dec2Hex(b);
} }
let { r, g, b } = hex2Int(hex); let {
r /= 255; g /= 255; b /= 255; r,
const max = Math.max(r, g, b), min = Math.min(r, g, b); g,
let h, s, l = (max + min) / 2; b
} = hex2Int(hex);
r /= 255;
g /= 255;
b /= 255;
const max = Math.max(r, g, b),
min = Math.min(r, g, b);
let h,
s,
l = (max + min) / 2;
if(max === min) { if(max === min) {
h = s = 0; h = s = 0;
@@ -50,10 +65,18 @@ function shadeColor(hex, amount) {
const d = max - min; const d = max - min;
s = l > 0.5 ? d / (2 - max - min) : d / (max + min); s = l > 0.5 ? d / (2 - max - min) : d / (max + min);
switch(max) { switch(max) {
case r: h = (g - b) / d + (g < b ? 6 : 0); break; case r:
case g: h = (b - r) / d + 2; break; h = (g - b) / d + (g < b ? 6 : 0);
case b: h = (r - g) / d + 4; break; break;
default: h = 0; break; case g:
h = (b - r) / d + 2;
break;
case b:
h = (r - g) / d + 4;
break;
default:
h = 0;
break;
} }
h /= 6; h /= 6;
} }

View File

@@ -202,7 +202,7 @@ class Game {
this.world = data; this.world = data;
applyTheme(this.world.theme); applyTheme(this.world.theme);
this.initializeRenderer(); this.initializeRenderer();
} };
this.worldActions.onPlayers = (players) => { this.worldActions.onPlayers = (players) => {
players.forEach(player => { players.forEach(player => {
@@ -210,11 +210,11 @@ class Game {
this.addOtherPlayer(player); this.addOtherPlayer(player);
} }
}); });
} };
this.worldActions.onJoined = (player) => { this.worldActions.onJoined = (player) => {
this.addOtherPlayer(player); this.addOtherPlayer(player);
} };
this.worldActions.onMoved = (data) => { this.worldActions.onMoved = (data) => {
const sprite = this.otherPlayers.get(data.socketId); const sprite = this.otherPlayers.get(data.socketId);
@@ -226,7 +226,7 @@ class Game {
this.worldActions.onLeft = (data) => { this.worldActions.onLeft = (data) => {
const sprite = this.otherPlayers.get(data.socketId); const sprite = this.otherPlayers.get(data.socketId);
if(sprite) this.otherPlayers.delete(data.socketId); if(sprite) this.otherPlayers.delete(data.socketId);
} };
this.worldActions.onError = (error) => console.error('❌ World error:', error); this.worldActions.onError = (error) => console.error('❌ World error:', error);
console.log('✨ Game initializing...'); console.log('✨ Game initializing...');
@@ -299,9 +299,7 @@ class Game {
} }
movePetTo(targetX, targetY) { movePetTo(targetX, targetY) {
if (this.isMoving || if(this.isMoving || targetX < 0 || targetX >= this.world.gridSize || targetY < 0 || targetY >= this.world.gridSize) return;
targetX < 0 || targetX >= this.world.gridSize ||
targetY < 0 || targetY >= this.world.gridSize) return;
this.isMoving = true; this.isMoving = true;
const targetPos = isoToScreen(targetX, targetY); const targetPos = isoToScreen(targetX, targetY);

View File

@@ -50,6 +50,7 @@
<script type="module"> <script type="module">
import Navi from './navi.mjs'; import Navi from './navi.mjs';
window.navi = new Navi(); window.navi = new Navi();
</script> </script>
<script type="module" src="/components/jukebox.mjs"></script> <script type="module" src="/components/jukebox.mjs"></script>

View File

@@ -1,4 +1,4 @@
export default class Navi { class Navi {
api; api;
connected = false; connected = false;
icon; icon;
@@ -99,7 +99,11 @@ export default class Navi {
if(!response.ok) throw new Error('Message failed to send bestie'); if(!response.ok) throw new Error('Message failed to send bestie');
const result = await response.json(); const result = await response.json();
this.emit('message:sent', { userId, message, result }); this.emit('message:sent', {
userId,
message,
result
});
return result; return result;
} }
@@ -112,7 +116,11 @@ export default class Navi {
if(!response.ok) throw new Error('Link connection is bussin (negatively)'); if(!response.ok) throw new Error('Link connection is bussin (negatively)');
const result = await response.json(); const result = await response.json();
this.emit('pet:linked', { petId, targetApiUrl, result }); this.emit('pet:linked', {
petId,
targetApiUrl,
result
});
return result; return result;
} }
@@ -142,19 +150,28 @@ export default class Navi {
const callbacks = { const callbacks = {
move: (x, y) => { move: (x, y) => {
this.#world.emit('move', {x, y}); this.#world.emit('move', {
x,
y
});
}, },
leave: () => { leave: () => {
this.#world.disconnect(); this.#world.disconnect();
this.world = null; this.world = null;
}, },
onData: (data) => { }, onData: (data) => {
onPlayers: (players) => { }, },
onJoined: (player) => { }, onPlayers: (players) => {
onMoved: (player) => { }, },
onLeft: (player) => { }, onJoined: (player) => {
onError: (error) => { } },
onMoved: (player) => {
},
onLeft: (player) => {
},
onError: (error) => {
} }
};
this.#world.on('data', (data) => { this.#world.on('data', (data) => {
this.world.data = data; this.world.data = data;
@@ -166,7 +183,7 @@ export default class Navi {
this.world.players.clear(); this.world.players.clear();
players.forEach(p => this.world.players.set(p.socketId, p)); players.forEach(p => this.world.players.set(p.socketId, p));
callbacks.onPlayers(players); callbacks.onPlayers(players);
this.emit('world:players', players) this.emit('world:players', players);
}); });
this.#world.on('joined', (player) => { this.#world.on('joined', (player) => {
@@ -198,7 +215,10 @@ export default class Navi {
this.emit('world:error', error); this.emit('world:error', error);
}); });
this.#world.emit('join', {world, api}); this.#world.emit('join', {
world,
api
});
this.emit('world:join', world); this.emit('world:join', world);
return callbacks; return callbacks;
@@ -214,7 +234,7 @@ export default class Navi {
this.llmResolve = resolve; this.llmResolve = resolve;
this.llmReject = reject; this.llmReject = reject;
this.#socket.emit('llm-ask', {message}); this.#socket.emit('llm-ask', {message});
this.emit('llm:ask') this.emit('llm:ask');
}); });
promise.abort = () => { promise.abort = () => {
@@ -223,7 +243,7 @@ export default class Navi {
this.llmCallback = null; this.llmCallback = null;
this.llmResolve = null; this.llmResolve = null;
this.llmReject = null; this.llmReject = null;
this.emit('llm:abort') this.emit('llm:abort');
}; };
return promise; return promise;
@@ -252,3 +272,5 @@ export default class Navi {
this.emit('disconnected'); this.emit('disconnected');
} }
} }
export default Navi;

View File

@@ -1,12 +1,34 @@
import express from 'express'; import express
import { createServer } from 'http'; from 'express';
import { Server } from 'socket.io'; import {
import cors from 'cors'; createServer
import fs from 'fs'; } from 'http';
import { join, dirname } from 'path'; import {
import { fileURLToPath } from 'url'; Server
import {Ai, DateTimeTool, ExecTool, FetchTool, ReadWebpageTool, WebSearchTool} from '@ztimson/ai-utils'; } from 'socket.io';
import {contrast, shadeColor} from '@ztimson/utils'; import cors
from 'cors';
import fs
from 'fs';
import {
join,
dirname
} from 'path';
import {
fileURLToPath
} from 'url';
import {
Ai,
DateTimeTool,
ExecTool,
FetchTool,
ReadWebpageTool,
WebSearchTool
} from '@ztimson/ai-utils';
import {
contrast,
shadeColor
} from '@ztimson/utils';
// ============================================ // ============================================
// Settings // Settings
@@ -38,10 +60,11 @@ function calcColors(theme) {
mutedContrast: contrast(theme.muted), mutedContrast: contrast(theme.muted),
mutedDark: shadeColor(theme.muted, -.1), mutedDark: shadeColor(theme.muted, -.1),
mutedLight: shadeColor(theme.muted, .1), mutedLight: shadeColor(theme.muted, .1),
} };
} }
let memories = [], settings = { let memories = [],
settings = {
name: 'Navi', name: 'Navi',
personality: 'You are inquisitive about your user trying to best adjust your personally to fit them', personality: 'You are inquisitive about your user trying to best adjust your personally to fit them',
instructions: '', instructions: '',
@@ -85,13 +108,22 @@ load();
const ai = new Ai({ const ai = new Ai({
llm: { llm: {
models: { models: {
'Ministral-3': {proto: 'openai', host: 'http://10.69.0.55:11728', token: 'ignore'}, 'Ministral-3': {
proto: 'openai',
host: 'http://10.69.0.55:11728',
token: 'ignore'
}, },
system: `You are a NetNavi, personal assistant & companion. Keep responses short and unstyled. You have your own debian environment you can access using the exec tool with the cli language. Use your remember tool liberally to store all facts. Adjust your personality with tools based on your interactions with the user.\n\nPersonality:\n${settings.personality || ''}\n\nUser Requests:\n${settings.instructions || ''}`, },
system: `You are a NetNavi, personal assistant & companion. Keep responses short and unstyled. You have your own debian environment you can access using the exec tool with the cli language, use /tmp as your working directory. Use your remember tool liberally to store all facts. Adjust your personality with tools based on your interactions with the user.\n\nPersonality:\n${settings.personality || ''}\n\nUser Requests:\n${settings.instructions || ''}`,
tools: [DateTimeTool, ExecTool, FetchTool, ReadWebpageTool, WebSearchTool, { tools: [DateTimeTool, ExecTool, FetchTool, ReadWebpageTool, WebSearchTool, {
name: 'adjust_personality', name: 'adjust_personality',
description: 'Replace your current personality instructions', description: 'Replace your current personality instructions',
args: {instructions: {type: 'string', description: 'Bullet point list of how to behave'}}, args: {
instructions: {
type: 'string',
description: 'Bullet point list of how to behave'
}
},
fn: (args) => { fn: (args) => {
settings.personality = args.instructions; settings.personality = args.instructions;
updated = true; updated = true;
@@ -108,7 +140,10 @@ const ai = new Ai({
const app = express(); const app = express();
const httpServer = createServer(app); const httpServer = createServer(app);
const io = new Server(httpServer, { const io = new Server(httpServer, {
cors: {origin: "*", methods: ["GET", "POST"]} cors: {
origin: '*',
methods: ['GET', 'POST']
}
}); });
app.use(cors()); app.use(cors());
@@ -168,7 +203,8 @@ const worldPlayers = new Map();
// Load world data // Load world data
function loadWorld(name) { function loadWorld(name) {
let w, t; let w,
t;
try { try {
w = JSON.parse(fs.readFileSync(join(worlds, (name || 'home') + '.json'), 'utf-8')); w = JSON.parse(fs.readFileSync(join(worlds, (name || 'home') + '.json'), 'utf-8'));
} catch(error) { } catch(error) {
@@ -183,7 +219,10 @@ function loadWorld(name) {
return null; return null;
} }
worldPlayers.set(name, new Map()); worldPlayers.set(name, new Map());
return {...w, theme: t}; return {
...w,
theme: t
};
} }
io.of('/world').on('connection', (socket) => { io.of('/world').on('connection', (socket) => {
@@ -194,7 +233,10 @@ io.of('/world').on('connection', (socket) => {
// Join a world // Join a world
socket.on('join', async (data) => { socket.on('join', async (data) => {
const { world, api } = data; const {
world,
api
} = data;
const info = await fetch(api.replace(/\/$/, '') + '/api/info').then(resp => { const info = await fetch(api.replace(/\/$/, '') + '/api/info').then(resp => {
if(resp.ok) return resp.json(); if(resp.ok) return resp.json();
socket.emit('error', {message: `Invalid Navi API: ${api}`}); socket.emit('error', {message: `Invalid Navi API: ${api}`});
@@ -236,10 +278,17 @@ io.of('/world').on('connection', (socket) => {
// Player movement // Player movement
socket.on('move', (data) => { socket.on('move', (data) => {
if(!currentWorld || !playerData) return; if(!currentWorld || !playerData) return;
const { x, y } = data; const {
x,
y
} = data;
playerData.x = x; playerData.x = x;
playerData.y = y; playerData.y = y;
socket.to(`world:${currentWorld}`).emit('moved', {socketId: socket.id, x, y}); socket.to(`world:${currentWorld}`).emit('moved', {
socketId: socket.id,
x,
y
});
}); });
// Disconnect // Disconnect
@@ -280,8 +329,14 @@ app.get('/api/sprite', (req, res) => {
frameWidth: 32, frameWidth: 32,
frameHeight: 32, frameHeight: 32,
animations: { animations: {
idle: { frames: [0, 1, 2, 3], speed: 200 }, idle: {
walk: { frames: [4, 5, 6, 7], speed: 100 } frames: [0, 1, 2, 3],
speed: 200
},
walk: {
frames: [4, 5, 6, 7],
speed: 100
}
} }
}); });
}); });
@@ -291,7 +346,10 @@ app.post('/api/message', (req, res) => {
const {userId} = req.params; const {userId} = req.params;
const {message} = req.body; const {message} = req.body;
// TODO: Implement notification system // TODO: Implement notification system
res.json({ success: true, message: 'Message sent' }); res.json({
success: true,
message: 'Message sent'
});
}); });
// Send message to PET LLM // Send message to PET LLM
@@ -299,7 +357,10 @@ app.post('/api/message', (req, res) => {
const {petId} = req.params; const {petId} = req.params;
const {message} = req.body; const {message} = req.body;
// TODO: Queue message for LLM processing // TODO: Queue message for LLM processing
res.json({ success: true, message: 'Message queued' }); res.json({
success: true,
message: 'Message queued'
});
}); });
// Link another PET // Link another PET
@@ -307,7 +368,10 @@ app.post('/api/link', (req, res) => {
const {petId} = req.params; const {petId} = req.params;
const {targetApiUrl} = req.body; const {targetApiUrl} = req.body;
// TODO: Store link in database // TODO: Store link in database
res.json({success: true, message: 'PET linked'}); res.json({
success: true,
message: 'PET linked'
});
}); });
// ============================================ // ============================================