### Hacknet
Experimental Hacking Game
[![Version](https://img.shields.io/badge/dynamic/json.svg?label=Version&style=for-the-badge&url=https://git.zakscode.com/api/v1/repos/ztimson/hacknet/tags&query=$[0].name)](https://git.zakscode.com/ztimson/hacknet/tags)
[![Pull Requests](https://img.shields.io/badge/dynamic/json.svg?label=Pull%20Requests&style=for-the-badge&url=https://git.zakscode.com/api/v1/repos/ztimson/hacknet&query=open_pr_counter)](https://git.zakscode.com/ztimson/hacknet/pulls)
[![Issues](https://img.shields.io/badge/dynamic/json.svg?label=Issues&style=for-the-badge&url=https://git.zakscode.com/api/v1/repos/ztimson/hacknet&query=open_issues_count)](https://git.zakscode.com/ztimson/hacknet/issues)
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## Table of Contents
- [Hacknet](#top)
- [About](#about)
- [Built With](#built-with)
- [Setup](#setup)
- [Development](#development)
- [License](#license)
## About
Hacknet is an experimental game written in Typescript meant to provide a virtual networked environment one can hack.
This project was built using the experminatl [web konsole](https://git.zakscode.com/ztimson/konsole).
The game provides a console and it is up to users to write their own scripts using the provided API to engage with the environment.
### Built With
[![Angular](https://img.shields.io/badge/Angular-DD0031?style=for-the-badge&logo=angular)](https://angular.io/)
[![TypeScript](https://img.shields.io/badge/TypeScript-3178C6?style=for-the-badge&logo=typescript&logoColor=white)](https://typescriptlang.org/)
## Setup