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Zakary Timson 2023-11-23 16:20:08 +00:00
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README.md
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<!-- Header --> <!-- Header -->
<div id="top" align="center"> <div id="top" align="center">
<br /> <br />
<!-- Logo --> <!-- Logo -->
<img src="https://git.zakscode.com/repo-avatars/3fd985444682d387cde8abb98775597a94a82f625e011736fc14e8858ca18ba4" alt="Logo" width="200" height="200"> <img src="https://git.zakscode.com/repo-avatars/3fd985444682d387cde8abb98775597a94a82f625e011736fc14e8858ca18ba4" alt="Logo" width="200" height="200">
<!-- Title --> <!-- Title -->
### Castles & Wizards ### Castles & Wizards
<!-- Description --> <!-- Description -->
Grade 11 Final Project Grade 11 Final Project
</div> </div>
## Table of Contents ## Table of Contents
- [Castles & Wizards](#top) - [Castles & Wizards](#top)
- [About](#about) - [About](#about)
- [Controls](#controls) - [Controls](#controls)
- [Built With](#built-with) - [Built With](#built-with)
- [Setup](#setup) - [Setup](#setup)
- [Development](#development) - [Development](#development)
- [License](#license) - [License](#license)
## About ## About
![Screenshot](./screenshot.gif) <img alt="Screenshot" src="./screenshot.gif" width="60%" height="auto">
This game was built as my grade 11 computer programing final project. The grading was based on demonstrating different programing structures such as ifs, loops, etc... I chose to build a simple RPG. This game was built as my grade 11 computer programing final project. The grading was based on demonstrating different programing structures such as ifs, loops, etc... I chose to build a simple RPG.
Castles and Wizards is a game engine that reads pre-made text files to create its enviroment including: chests, conversations & maps. Configuration files & maps can be found inside `/Objects/...`. Castles and Wizards is a game engine that reads pre-made text files to create its enviroment including: chests, conversations & maps. Configuration files & maps can be found inside `/Objects/...`.
The game comes with a basic map editor to aid in building maps quickly. Maps are named using coordinates to create a tiled world map (`00.txt` is spawn). The game comes with a basic map editor to aid in building maps quickly. Maps are named using coordinates to create a tiled world map (`00.txt` is spawn).
### Controls ### Controls
- `WASD` to move - `WASD` to move
- `Space` to interact. - `Space` to interact.
### Built With ### Built With
[![Java](https://img.shields.io/badge/Java-5382A1?style=for-the-badge&logo=coffeescript&logoColor=F8981D)](https://java.com/) [![Java](https://img.shields.io/badge/Java-5382A1?style=for-the-badge&logo=coffeescript&logoColor=F8981D)](https://java.com/)
## Setup ## Setup
<details> <details>
<summary> <summary>
<h3 id="development" style="display: inline"> <h3 id="development" style="display: inline">
Development Development
</h3> </h3>
</summary> </summary>
#### Prerequisites #### Prerequisites
- [Java SDK](https://www.oracle.com/ca-en/java/technologies/downloads) - [Java SDK](https://www.oracle.com/ca-en/java/technologies/downloads)
#### Instructions #### Instructions
1. Compile source code: `cd src && javac StartUp.java` 1. Compile source code: `cd src && javac StartUp.java`
2. Start the game: `java StartUp` 2. Start the game: `java StartUp`
</details> </details>
## License ## License
Copyright © 2023 Zakary Timson | All Rights Reserved Copyright © 2023 Zakary Timson | All Rights Reserved
See the [license](./LICENSE) for more information. See the [license](./LICENSE) for more information.