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README.md
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README.md
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<!-- Header -->
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<!-- Header -->
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<div id="top" align="center">
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<div id="top" align="center">
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<br />
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<br />
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<!-- Logo -->
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<!-- Logo -->
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<img src="https://git.zakscode.com/repo-avatars/3fd985444682d387cde8abb98775597a94a82f625e011736fc14e8858ca18ba4" alt="Logo" width="200" height="200">
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<img src="https://git.zakscode.com/repo-avatars/3fd985444682d387cde8abb98775597a94a82f625e011736fc14e8858ca18ba4" alt="Logo" width="200" height="200">
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<!-- Title -->
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<!-- Title -->
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### Castles & Wizards
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### Castles & Wizards
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<!-- Description -->
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<!-- Description -->
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Grade 11 Final Project
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Grade 11 Final Project
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</div>
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</div>
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## Table of Contents
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## Table of Contents
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- [Castles & Wizards](#top)
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- [Castles & Wizards](#top)
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- [About](#about)
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- [About](#about)
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- [Controls](#controls)
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- [Controls](#controls)
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- [Built With](#built-with)
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- [Built With](#built-with)
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- [Setup](#setup)
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- [Setup](#setup)
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- [Development](#development)
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- [Development](#development)
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- [License](#license)
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- [License](#license)
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## About
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## About
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![Screenshot](./screenshot.gif)
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<img alt="Screenshot" src="./screenshot.gif" width="60%" height="auto">
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This game was built as my grade 11 computer programing final project. The grading was based on demonstrating different programing structures such as ifs, loops, etc... I chose to build a simple RPG.
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This game was built as my grade 11 computer programing final project. The grading was based on demonstrating different programing structures such as ifs, loops, etc... I chose to build a simple RPG.
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Castles and Wizards is a game engine that reads pre-made text files to create its enviroment including: chests, conversations & maps. Configuration files & maps can be found inside `/Objects/...`.
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Castles and Wizards is a game engine that reads pre-made text files to create its enviroment including: chests, conversations & maps. Configuration files & maps can be found inside `/Objects/...`.
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The game comes with a basic map editor to aid in building maps quickly. Maps are named using coordinates to create a tiled world map (`00.txt` is spawn).
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The game comes with a basic map editor to aid in building maps quickly. Maps are named using coordinates to create a tiled world map (`00.txt` is spawn).
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### Controls
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### Controls
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- `WASD` to move
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- `WASD` to move
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- `Space` to interact.
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- `Space` to interact.
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### Built With
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### Built With
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[![Java](https://img.shields.io/badge/Java-5382A1?style=for-the-badge&logo=coffeescript&logoColor=F8981D)](https://java.com/)
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[![Java](https://img.shields.io/badge/Java-5382A1?style=for-the-badge&logo=coffeescript&logoColor=F8981D)](https://java.com/)
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## Setup
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## Setup
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<details>
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<details>
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<summary>
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<summary>
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<h3 id="development" style="display: inline">
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<h3 id="development" style="display: inline">
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Development
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Development
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</h3>
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</h3>
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</summary>
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</summary>
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#### Prerequisites
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#### Prerequisites
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- [Java SDK](https://www.oracle.com/ca-en/java/technologies/downloads)
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- [Java SDK](https://www.oracle.com/ca-en/java/technologies/downloads)
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#### Instructions
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#### Instructions
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1. Compile source code: `cd src && javac StartUp.java`
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1. Compile source code: `cd src && javac StartUp.java`
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2. Start the game: `java StartUp`
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2. Start the game: `java StartUp`
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</details>
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</details>
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## License
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## License
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Copyright © 2023 Zakary Timson | All Rights Reserved
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Copyright © 2023 Zakary Timson | All Rights Reserved
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See the [license](./LICENSE) for more information.
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See the [license](./LICENSE) for more information.
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