bitburner/scripts/node-manager.js

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/**
* Manages hacknet nodes, purchasing nodes to reach the desired amount.
* Upgrades (Level, RAM, Cores & Cache) will be automatically purchased.
*/
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export async function main(ns) {
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/**
* How to use this script
* message - optional message to add
*/
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function help(message) {
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ns.tprint(`\n\n${!message ? '' : `${message}\n\n`}Usage:\nrun node-manager.js <num> [savings]\n\n\tnum - Target number of nodes\n\tsavings - Prevent spending bellow this point\n\n`);
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ns.exit();
}
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/**
* Print header with logs
* message - message to append to logs
*/
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function log(message) {
ns.clearLog();
ns.print('===================================================');
ns.print(`🖥️ Node Manager: ${nodeCount}/${LIMIT} Nodes`);
ns.print('===================================================');
if(message != null) MESSAGE_HISTORY.push(message);
MESSAGE_HISTORY.splice(0, MESSAGE_HISTORY.length - HISTORY_LENGTH);
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MESSAGE_HISTORY.forEach(m => ns.print(m));
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}
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// Setup
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ns.disableLog('ALL');
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if(ns.args[0] == 'help') help();
if(ns.args[0] == null) help('Missing number of nodes');
if(isNaN(ns.args[0])) help('First argument must be a number');
const HISTORY_LENGTH = 17;
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const MESSAGE_HISTORY = Array(HISTORY_LENGTH).fill('');
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const LIMIT = ns.args[0] < ns.hacknet.maxNumNodes() ? ns.args[0] : ns.hacknet.maxNumNodes();
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const SAVINGS = ns.args[1] ?? 0;
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let nodeCount = ns.hacknet.numNodes();
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log();
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while(true) {
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const BALANCE = ns.getServerMoneyAvailable('home');
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// Check if we should buy a new node
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if(nodeCount < LIMIT && BALANCE - ns.hacknet.getPurchaseNodeCost() > SAVINGS) {
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nodeCount++;
ns.hacknet.purchaseNode();
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log(`Buying Node ${nodeCount}`);
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} else {
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// Create an ordered list of nodes by their cheapest upgrade
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const NODES = Array(nodeCount).fill(null)
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.map((ignore, i) => ({ // Gather information
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index: i,
cacheCost: ns.hacknet.getCacheUpgradeCost(i),
coreCost: ns.hacknet.getCoreUpgradeCost(i),
levelCost: ns.hacknet.getLevelUpgradeCost(i),
ramCost: ns.hacknet.getRamUpgradeCost(i),
...ns.hacknet.getNodeStats(i)
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})).map(node => { // Figure out cheapest upgrade
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if(node.cacheCost != 0 && node.cacheCost != Infinity && node.cacheCost <= node.coreCost && node.cacheCost <= node.levelCost && node.cacheCost <= node.ramCost) {
node.bestUpgrade = {
name: 'Cache',
cost: node.cacheCost,
purchase: () => ns.hacknet.upgradeCache(node.index)
};
} else if(node.coreCost != 0 && node.coreCost != Infinity && node.coreCost <= node.cacheCost && node.coreCost <= node.levelCost && node.coreCost <= node.ramCost) {
node.bestUpgrade = {
name: 'Core',
cost: node.coreCost,
purchase: () => ns.hacknet.upgradeCore(node.index)
};
} else if(node.ramCost != 0 && node.ramCost != Infinity && node.ramCost <= node.cacheCost && node.ramCost <= node.levelCost && node.ramCost <= node.coreCost) {
node.bestUpgrade = {
name: 'RAM',
cost: node.ramCost,
purchase: () => ns.hacknet.upgradeRam(node.index)
};
} else {
node.bestUpgrade = {
name: 'Level',
cost: node.levelCost,
purchase: () => ns.hacknet.upgradeLevel(node.index)
};
}
return node;
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}).sort((a, b) => { // Sort by cheapest upgrade
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if(a.bestUpgrade.cost > b.bestUpgrade.cost) return 1;
if(a.bestUpgrade.cost < b.bestUpgrade.cost) return -1;
return 0;
});
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// Apply the cheapest upgrade
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if(BALANCE - NODES[0].bestUpgrade.cost > SAVINGS) {
const COST = Math.round(NODES[0].bestUpgrade.cost * 100) / 100;
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log(`Upgrading Node ${NODES[0].index} ${NODES[0].bestUpgrade.name}: $${COST}`);
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NODES[0].bestUpgrade.purchase();
}
}
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// Check again in 1s
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await ns.sleep(1000);
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}
}